Browser game
Cinder & Gear
Clicker& incremental
A browser forging idle game, built end to end with no game engine: its own loop, saves, audio and rendering.
- Stack
- Svelte 5, Vite, Web Audio API, Service Worker, PWA
- Role
- Everything: design, code, balancing, UI and publishing
Full details
Browser-based incremental forging game, built end to end: design, programming, balancing, UI and publishing. ~11 hours of content, with an exponential economy, turn-based combat, offline progress and optional New Game+. Runs entirely client-side: no backend, no account, no connection. Built without a game engine (own loop, save system, audio and render) plus 4 custom verification tools, including a simulator that plays the whole run accelerated to measure balance.









